Julie KABBACHE
Highly curious
Patient
honnest
adaptative
fast learner
meticulous
Interests
Video Games (especially MMORPG and exploration games)
Science
Legends and Myths from around the world
Writing prose and scenarii
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Professionnal experience
oct 2018/present day
2D Artist, ATELIER 801, Lille, France
illustration, concept art
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jul/oct 2018
Background Artist, MadLab, ANKAMA, Lille, France
illustration, digital painting
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sept 2017/feb 2018
internship in 2D art, FISHING CACTUS, Mons, Belgium
illustration, concept art, storyboard, animation
jul/sept 2016
internship in concept art, PIXEL COMMANDO, Lyon, France
concept art, costume design, character design, prop design, storyboard
jul/sept 2014
internship in 2D art, KINIRO, Lyon, France
jul/aug 2013
internship in graphic design, GROUPE Lépine, Genay, France
education
2014-2016
Bachelor’s Degree in Concept Art at Bellecour Ecole, Lyon
character design, props design, environement design, concept art and illustration
2011-2014
3-year studies in graphic design at E-ARTSUP in Lyon, France
graphic design, motion design, typography, photography
2011
Baccalaureate with distinction majoring in maths, physics, chemestry, biology, english at LYCEE CHARLES NODIER, in Dole, France
skills
Adobe Photoshop
digital painting, texturing, animation, character design, prop design, environment design, storyboard, colorscript
Adobe Illustrator
logo design, vector graphics
autodesk maya
basic modeling, 3D pattern used for matte painting
zbrush
basic modeling, polypainting
High sensitivity to light & colour's Harmony​
Character designs relying on a heavy background
able to propose unusual designs
different way of thinking
languages
French (fluent)
English (intermediate TOEIC : 935)